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Caeleste
OOC News
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18th February 2018 | Additional news for today, we now have an absent/busy page that shows all members currently absent/busy as well as the reason stated for such! This page is controlled by the away status you set for your account (by going to edit profile --> away status). We will be going through the absences board as well and adding in current absences to some members profiles. If you had an absence thread posted but are no longer absent please delete the thread. <3 Thank you!

18th February 2018 | NEW SITE INCENTIVE!!! Weekly Challenges were set up in an effort to give members a chance to do something out of the ordinary with their character while receiving a reward for doing so. Be sure to check out the thread, challenges start today if you wish to get involved.

31st January 2018 | February OTM's are now open for voting! Cast your votes whenever you get a chance.

28th January 2018 | New quick link MyCodes available! Easily link a profile, thread or specific post in a thread. To read more on how to use them please see the More Resources section of the Guidebook. They can all be found under the Miscellaneous --> Useful MyCodes area.

25th January 2018 | New way of tagging. Instead of @username it is now @[username] and you will also see nifty little reminders in both posts and profiles that you can easily copy and paste instead of having to type out names! Hoping everyone has an easier time with tags now.

23nd January 2018 | Of the month nominations for February are taking place, be sure to nominate your favourites here!

22nd January 2018 | Thanks to the wonderful isoldehn, we have new rosters for each individual herd! They can be found in the navigation menu as a drop down under "Census". The Census & Player DB as well as all rosters now update automatically! We also just updated (moved accounts inactive) and deleted accounts (that were inactive for three months or more). This is a reminder to login every thirty days to keep accounts active and every ninety days to keep accounts from being deleted!


10th January 2018 | The poll has closed and Greeshma has a new Emperor!

7th January 2018 | Greeshma leadership voting is now open! Please go and cast your vote after your own deliberation on the applications for our leaders; thank you to everyone who entered! Go vote!

1st January 2018 | Happy New Year to all of Caeleste and all the lovely people in this community! To celebrate the new year, we are holding two contests alongside each other; a Posting Contest and an Advertising Contest and both have super prizes. It is a contest against yourself and not against other players, all in the name of earning some fantastic prizes, so we hope you'll really enjoy it! Let's have another fantastic year! And have fun posting!
IC News
[ Archive ]
3rd February 2018 | The Emperor of Sharad, Leonidas, is calling an Emergency Herd Meeting! His first and only daughter has been murdered in cold blood! He needs your help, don't miss out. This is the beginning of something big! Check it out here and paticipate in this thrilling plot!

1st February 2018 | A newcomer by the name of Destroyah has challenged Vithmiris for leadership of Shishira. What will come of this? We do not know but you may follow the battle here!

10th January 2018 | Congratulations to Hassan on winning the place as Emperor of Greeshma!
Setting
YR TWO | EARLY SPRING
The snow has melted in most places of Caeleste, besides those that are prone to snow throughout all seasons. Birds are chirping, the nice weather bringing them back home from winter migrations. You will also notice many other animals reappearing throughout. Weather temperatures have risen but often a cool crisp air will still bite at coats during the evening and night hours. Enjoy the lovely weather of spring for summer may not be as kind.
Monthly Herd Post Totals

Greeshma

316 posts

Hemanta

468 posts

Sharad

300 posts

Vasanta

337 posts

Shishira

422 posts
  • Member of the Month
    boaz
    Rather new to this large crazy family, Boaz is often seen in the cBox or in Caeleste's discord channel. A rather friendly, outgoing personality, Boaz is not afraid to make new friends and get involved in any plots!
  • Thread of the Month
    let’s play a game
    A touching, heartbreaking, thread. Leonidas and Roxana come to find their beautiful child viciously murdered. This thread can be considered the start of a war as Leonidas will not rest until he finds whomever did this.
  • Couple of the Month
    Vithmiris & Slythe
    Caeleste's resident vampire couple, Emperor Vithmiris and Slythe have offered a rather interesting dynamic to their pairing. While the pair have a tendency for violence, the two also have their tender moments - as fleeting as they are.
  • Character of the Month
    Hassan
    The newly crowned Greeshma Emperor has certainly made a name for himself among many in Caeleste in many ways and has made it no secret his ambitions for the kingdom of Greeshma. We can't wait to see what he does next!
  • Quote of the Month
    Rhiannon
    “Run along back to that mountain in that frozen hell you call home. And next time you come strolling out from between his sheets, I suggest you wash yourself. I could smell you a mile away.”
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Caeleste Time: 02-18-2018, 06:09 PM

Etain
Overview
Appearance
Personality
History
Battles
Sorcery
Confidant
Credits
Etain is often referred to as the following; The Wolf Queen, The Direwolf, The Wolf of Acrux, or simply Wolf.

You may use mild powerplay with her, as she is prone to violence.

Overview
Gender Female
Age 9 year old
Height 16.0 hh
Breed Andalusian x Arabian x Hanoverian
Sexuality Bisexual
Battles 0 wins / 0 losses
Player N A K I
Items
This user has no items.
Appearance
Etain is a mix of Arabian and Andalusian, though her body reflects the Spanish blood given to her from her father's line. Her frame is well sculpted, muscular but not lacking in femininity. Her neck is strong, hide quarters compact, chest built for power rather than speed with a elegant roman head atop it all. Her coloration too, is a wondrous blend between her two parents; her father's dusty bay base and markings but in her mother's striking blue pallet. Even her hair is a duality between them--her mane long and glacier blue with her tail being the bi-colored banner of her father. The most notable feature about Etain is her facial markings, they are what brand her as part of the lineage she comes from. Though some of her siblings didn't inherited these, they inherited others that marked them just the same.

The second most striking feature is her eyes; a macabre silver-like white that can pierce through to the soul of any living creature striking fear instantaneously. They are the windows to her tormented soul. On her hip, there is a scratched out mark (it is intact in her art, but has since been tampered with IC) signifying a rather touchy part of her past. More subtle attributes include her raspy voice, duel set of vocal chords that allow her to communicate and sound like her wolfish brethren, high tolerance to cold and the teeth of her animal motif itself--a set of rather deadly wolf teeth hidden behind her pink lips. One may notice, that she bears a sensitivity to light--one that is not genetic, but rather had been brought about by traumatic events as a child. In the day, it is difficult for her to see though not impossible.

Personality
Chaotic & Vengeful & Destructive & Cold & Distant & Volatile & Dangerous & Maternal & Loyal & Unbreakable

Her word is chaos; she is an agent of it, a woman who is bound to it's unpredictable nature--perhaps even cursed. Though as a child she had been brave and eager to learn about the world striving to be a great leader one day like her father had been, Etain was given a cruel wake up call. From early on she began to develop a twisted view of the world which molded her cruel nature as she grew. She is prone to violence, she is brazen and not above sacrificing pawns to get what she wants. She commands respect whenever she enters a room, and her more often than not silent nature only confirms her intimidating presence. Etain is the embodiment of cold, both emotionally and physically. She rarely shows affection, and will often go off her hinges on tirades for no apparent reason. Her pathway to glory in her younger days was paved on murder and arson.

She does have weaknesses, though well hidden. Her anger will be her downfall, as predicted by one of her siblings before their untimely death at her hands; so shall her lack of true friends. Etain is the kind of person that has a sickness in her, madness, that she cannot see. She is an unhinged door waiting for that final gust of wind to knock her down. Rarely will she submit to anyone but herself, but there are times where she has bent a knee to another figure. This however is usually only done for personal gain of some sort.

Over time her ravage hunger for power to fill the void within herself was quelled; with the help of true friends who saw something within herself that Etain was blinded to. It was in these few years that she grew to understand the place where her father drew his strength, and where she too can find it. Between rage and serenity there is a fine line she walks--shedding her chaotic coat for the primordial balance of two forces.

History
To understand her, one must return to the begining.

Etain wasn't born a wolf, rather a lady of nobility. Her family had been well established within the lands of Cimoron, her father Zuriel had been close to the Light King for many years. One might even say her birth was normal, average, aside from the twin who came by her side. Yet looking at her now you would not know she came from such simple beginnings.

Not long after, Etain's home of Stormhold was attacked by a Kingdom who's only goal was to be in opposition to her own. They swept in like shadow, pillaging, raping, destroying everything her people stood for. It was in this chaos that Etain sought refuge in the forest outside the city walls after being separated from her mother in the fray; for the girl had thought safety resided within. She had been wrong.

Entering the woods, she was soon met with a man who made chase. Young and unable to fully defend herself, she tripped over rock and rugged terrain allowing herself to be overcome by the enemy soldier. He subdued her, taking Etain as a spoil of war along with one other foal--in the midst of everything, he made them watch as he beheaded the mother of the unknown child taking it with him as trophy. They were all trophies, in some sick way. It took time, but Etain was dragged to the far flung corners of the northern realm where the Queen stood in wait. Presented to her by the unknown soldier, Etain was taken to the dungeon and left to rot in the dark.

No more than a child, the years spent within the dark cells of the Northern realm would be the foundation for the brazen woman. She had hope in her heart that someone would find her, yet as the days turned to months it withered and died like a delicate flower locked away from the sun. Soon she refused to eat or drink, keeping to the secluded corner of her cell. At night the whistling of wind through cracks in the stone, and the moaning of long-forgotten prisoners were her only lullaby. It would be three years before her escape, three years before the girl ever saw the light of day again.

Her time in the cells had left her a broken shell. What could have been Etain died in the dark, replaced by something else entirely. And though she managed to befriend a boy (he being the generals son who frequented the cells out of boredom) Etain lacked the understanding of basic social behavior. When at last she was freed by her father's spies, it was as if she was stepping out into the world as a nothing more than a newborn again. As her father's right hand man, Revenant, filled her in on all the happenings in her absence Etain only felt herself grow more distant. In the time she had been missing her father had ascended to the throne, her mother now his Queen. They had birthed many children, and their people had thrived since the attack.

And when she arrived at her father's court in her old home, she became overwhelmed. They welcomed her back with arms wide, tears streaking down their face, yet Etain felt nothing. These were not the people she remembered, not in truth. For Etain had all but forgotten who she truly was. Despite this, she was nurtured back to health yet something never quite settled. While physically she regained strength, mentally Etain spiraled. It started small, as most things do, but soon she was tossing servants in the dungeons, dragging them by their long hair simply because they held their glances for far too long. It was no secret they gossiped about the prodigal princess, come to return from the depths of coldest hell. The whispers seeped into Etain's heart and turned it cruel.

Her father, Zuriel, had seen the distance growing. He saw the darkness brewing in his daughter's heart. With the best of intentions, he began to spend more time with her. Zuriel took her on trips to each herd under his protection, had her attend meetings with deligates, and began to groom her for the position of heir. For what he didn't say was that looking upon his daughter he saw himself. Etain would not know this for many years, but always held some inkling that she was most like her father out of her many siblings. Despite his efforts, Etain still held bitterness for her people; while visiting each herd it became clear to the young woman that they were spineless. No wonder the Northern Queen had trampled them so easily, no wonder they were the laughing stalk of the island. It forced bile to her tongue at the thought.

The thought of usurping her father's throne had crossed her mind, yet it didn't become a goal until her father showed what Etain considered to be a fatal weakness. A neighboring realm was overrun by a tyrant who banished it's inhabitants and her father sought it fruitful to let them in. They were an enemy, for Etain had no allies. In the dark she began to amass followers and support, planning to publicly take Zuriel down.

It happened after Zuriel had reprimanded her for taking the throne in his absence--declaring that those who entered the land not of southern blood would be eradicated. Zuriel had been disgusted at his daughter for saying such harsh words to refugees, confining her to her chambers till later. It was this night, when he came to speak with her, that Etain put her plans into motion. Being younger, far more agile, and knowing her target well--Etain attacked her father with fury unlike he had ever seen. Taken by surprise, Zuriel was bested and Etain held his face to the fire within the pit in his own throne room before taking a torch to the castle itself. She dragged his burned body from the castle and tossed him to the crowd that had gathered, declaring herself as the new queen of Valhalla and Stormhold over the entire realm. Her supporters made themselves known, bursting form the gathering to set fire to the villages and herds as a lesson and a warning. Etain was going to cleanse her people and build them back up into a force unlike the world had ever seen.

But fate was cruel to her, it always had been.

Before the fires had even been put out, a great calamity struck the island she called home. A wave, larger than the landmass itself crashed into Cimoron and washed her newfound dynasty away. Set adrift at sea, she spent several days clinging to driftwood before washing ashore in a land known as Arkana. Making landfall in it's northern most reaches, Etain soon found a footing in these desolate arctic lands becoming the first and only rule of the Rift; a cold place where only the harshest can live, built from the ruins of a long-lost civilization the herd itself was hidden by the glaciers and the ice. And it was here, she was given the moniker of The Wolf Queen as Etain became renown for her violent behavior, and her adoption of Direwolf pups as companions. Many of her homeland had washed ashore, and there were many new faces as well; and even more had flocked to her banner in hopes of gaining power. She ran the place like a pack of wolves--who, as a child she had always admired for their clever ferocity--she being the sole female allowed to bear children. The men she bedded were her dogs content with sleeping and eating and protecting the realm. From these men she bore many children, and there was a time Etain could have considered herself happy. If there was one good thing about her, it was the undying love she harbored for her children.

For a time, life was simple in the Rift. But as all things in Etain life, it too came to an end. Not long after she defended off a would-be usurper, the land was stricken with a magical sickness that caused people to flee in droves. Etain was stubborn, she did not want to admit the Rift was dying and so she clung on even long after her own children had abandoned her. Alone in her wasteland of a kingdom, she sat upon her icy throne with nothing but the voices in her head.

When Etain could bear it no longer, she set off into the wilds. For a time she became nomadic, rejecting the life of the Queen she had been and simply being The Wolf. For where ever she went her reputation preceded her, and Etain was often met with fear or arrogance. She killed to satisfy her volatile tendencies, to send messages to would-be attackers. For a time, she even found herself in the presence of a demonic creature but as all things he too had left this world. Alone, lost, it was many years before she found her way to the lands of Elysium. And it was here, through a turbulent beginning, Etain found her peace.

It was in Elysium where she learned to find the space between rage and serentiy. While she arrived with violence; killing two unsuspecting stallions for the fun of it, Etain was soon swept up into the arms of those who truly cared. In her first few months roaming the wildlands, the Wolf found two of her remaining children. It had reached her that many had perished, yet a handful remained; Marrok, her dearest beloved favorite, and Aeris, the princess of Vanity. Atop a mountain they clashed, and Etain was awe-struck at her own actions. She loved her children, she loved Marrok, and yet she had wounded him in her blind furry. The two took a tumble down the mountain side, and Etain was left bleeding at it's base from several wounds. Internally she had splintered bones, blood had seeped from her nose. Etain was ready to accept death, yet, life came in a golden glow and a voice to match. She was met by a foreignbeauty, Io Kairavi as she'd come to learn, who healed her wounds with out question. It struck a strange chord within Etain. Why would this stranger help her? If she had known all the awful things Etain had done surely she would not have been so kind.

Like a fool she had bolted into the dark, leaving Io and Shanti behind.

But fate had other plans; Etain, wounded still, found rest within a hollowed out tree. The Wolf had made her way to a large, dark, dare she say , old forest. Content, tired, Etain was ready to let exhaustion overtake her. As if designed by a divine power Io Kairavi crossed her path once more. Through an exchange, the golden moon convinced the Wolf to stay and Etain, for the first time in her life, was part of a herd instead of leading one.

It took time, and much of it had Etain staying on the fringes of the herd. She dared not get too close, for in truth everything she had ever loved was always taken from her. Tragedy stalked her day and night, always waiting to strike when she was complacent. It followed her like a dark cloud. On a hunt one day, the King himself--Vander, as he had been called--sought out Etain. He had seen something in her, something she could not see within herself. Through a series of conversations, Etain found herself climbing the ranks quickly. Vander gave her the most important position; she was to protect him as his second in command. With this newfound direction in her life, Etain began to find herself integrating more into herd life, even developing a crush on her so-called-savior Io, though she never dared mention it.

In the early morning hours of spring, Etain was met with a scent she hadn't smelled in years. Her father's old scent; musky pine and nordic winds, came wafting to her nose. It sent a shiver up her spine, but Etain tried her best to ignore it. She had not known he survived her attack that night so long ago, and while part of her wanted to seek him out just to see him, Etain squashed the need and locked it away. It wasn't until the inevitable tragedy of the fire, that Etain and Zuriel locked gazes once more.

Tensions between their neighboring herd had grown high, and it was in the late Spring that it came to a head. The Iron Rose came in the shadow of a drake, burning the woodlands to the ground. Etain had fought off many heretics that morning, dashing through flames to try and keep Vander and his son safe; but she failed. It was the first time such a failure had bloodied her hands in a way that had not been her own self-destruction. Etain had genuinely tried in her time among the woodland herd, desperately clinging to the sense of normality that had escaped her for most of her life. And here it had been violently ripped away from her. It broke Etain, perhaps more than anything else had.

For a time she receded into depression, finding solace in the outskirts of the forest. But when a new King came to power, Etain sought him and his Queen out. By no means did she enter his court with the intention to take his crown, but when she saw his weakness, and the petty sickly Queen at his side Etain was compelled to act; not out of her own desire for power, but to preserve the memory of her King and Friend. She won, the would-be King vanishing to the wind while the Queen fled. Etain, determined to show them what happens when she is crossed, banished the residence of the Wood with only a select few allowed to remain within. She was met with protest, killing one such fool who brazenly attacked her and maiming another. When the others witnessed such violent action, the protests died and they left with out hesitation. Etain was content for a time within her small herd, close friends and family consisting of the bulk. She even sought out her father, if only to observe him from afar allowing him to stay. He was old, gimpy, covered in scars that were both from her and not.

Tragedy struck her again, however, when her friend Io perished. Etain rushed to her at her death, shouting at the gods and cursing their name, demanding that they spare her. The gods were silent, as they always had been, and Io died at her feet. It sent her spiraling, sent Etain into a madness not unlike what had plagued her as a younger woman. She became reckless, hunting deer for sport in lands close to the borders hoping to provoke one of the other herds, even sleeping with a handsome stranger to which she didn't even catch the name of. In the wake of such promiscuity, it soon became clear Etain was with child. While she had borne many children, the one within her caused a sickness to overtake her. Bedridden as she was, Etain still did what she could to maintain her herd and her land. But it came to be too much, and when a stranger with a silver tongue came into her court she did not question his motives. As a sign of respect, she promised one of her children to him in marriage to which Tywin, the new second in command, agreed upon.

The day of her son's birth, Etain was challenged.

The call came from a dragon known as Valor, King of a herd south of hers. He called upon her, wanting to take all that she had served and protected away. Yet Etain was in no shape to fight. As she lay in the bedding of her hollow tree, skin beaded with sweat, her father materialzied from the forest. In the snow he seemed almost apparition like, kissing the top of her head as he had done so many times when she was a child. He didn't speak, but Etain knew what he was doing. Zuriel was taking her place in battle, so that she and her unborn child and the herd could have a chance. For hours she labored on, worried for her father, burdened by raw emotion. When her son gave way to life's first cry, Etain felt weaker than ever before. Mustering up what strength she could, she cleaned the boy and urged him to his feet, giving him the name Nazareth. And it was in these moments that she was informed of her father's return.

Quickly they made their way to the border, only to find Zuriel collapsed in a pool of his own blood. He had emerged victorious in battle, yet it was clear he was not going to last the night. Gashes so deep bone was exposed littered his swollen, bruised body. Demanding Nazareth stay behind to shield him from such gore. Kneeling down, Etain held her father and soothed him in his last moments. Zuriel died in her arms, leaving Etain to be truly and utterly alone. She didn't even notice her boy staring at the scene with eyes wide.

Shaken by it all, Etain made the proclamation of a Witch Hunt. She formed a list of all those who had wronged the herd she loved so dearly, starting with the Iron Rose herself. Getting the attention of bounty hunters and power-hungry induviduals, they brought the Witch to her for justice. Etain bound Sloan to a tree near the border of the lands she once ruled and burned her to ash. In her last moments, Sloan lay a curse upon the infant prince, and Etain felt her stomach drop. The words of Sloan rang in her ears, and as she turned to see her boy, Nazareth's eyes were wide in fear.

It didn't happen 'till nightfall, when the moon rose and the sun was chased away. Nazareth became feral, just as the curse had suggested, and attacked Etain and several herd members with out reason. Foam dripped from her son's mouth, his pupils slit like an animal; the boy was more wolf than even she was. It was in these moments that Etain knew she could rest on her laurels. She kept the boy under close observation, attempting to observe him in his moments of lucidity. During this time, Valor's Queen, Arete approached her. Despite a distaste for the woman, it soon became clear that the Queen had not known of her counterpart's intentions. As such the two agreed their children would be wed to secure a bond between the herds.

As Nazareth's condition worsened, Etain knew there was nothing left for her in Elysium. She despised the thought of leaving her home, taking her son and fleeing in the early hours of morning when Nazareth was consciously aware of his actions, they departed the lands with out so much as a glance back.

IN CAELESTE

yet to be determined....

Battles
Wins Losses
0 0
none
Sorcery
None
Confidant
None
Credits
Original ref by; Frankensteins
Header/Bust/Manip: The-Weathered-Raven
Pixel: Gemma
Digital Drawing: Elegant-Tragedy
Digital Drawing: The-Athenian-Gallery
Gif: fetch-me-a-block.tumblr.com
3 posts • 1,175€ Carats Message MeTag Me: @[Etain]

Credits
Coded exclusively for Caeleste by Gotham's Reckoning. Special thanks to Listvetra at Subtlepatterns. Thanks to sotoyamashita for the blurred header code, and Andrea Tondo for the navigation. View full set of credits here.
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