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Caeleste
OOC News
[ Archive ]
26st May 2018 | Thanks to everyone for voting on Discord for our default skin! Reveries has won and enjoy your prizes. If that's not your cup of tea, don't forget that we have nine skins to choose from!

21st May 2018 | Of the Month Nominations are now up! Go spread your love with your nominations here

16th May 2018 | After serious deliberations among the staff, we would like to welcome our new moderators: Delirium, Briallu, and Cinder! Congratulations! Thank you so much to everyone who auditioned; it was one of the toughest decisions we've ever had to make! We loved reading all of your applications!

30th April 2018 | Interested in becoming a part of the moderating team of Caeleste? Staff auditions are being held here! We welcome all to apply!

30th April 2018 | With all the battles underway right now, we are in need of guest battle judges! Please take a look here if you are interested!

30th April 2018 | Of the Month Voting is up - go vote for your favourites here!

18th April 2018 | Please congratulate the our two newest admins, Kiwi & Mallory! They were promoted thanks to all their hard work and dedication! We also want to thank all our current staff as they have been working really hard to make sure Cae is running smoothly! Keep your eye out as we are going to be hosting auditions to add two new moderators to our staff team!

15th April 2018 | The staff is at it again! A wonderful new type of quest is now offered to you wonderful members of Caeleste by the name of Misc Quests. No matter what it is your character desires they can now got to their Deity and see if they are willing to make their wildest dreams come true! Check out the info and rules here!

2nd April 2018 | We have amazing news!!! Immortality is now attainable through In Character achievement! Be sure to check it out in the guidebook, under Immortality!



* 25th February 2018 | The guidebook is undergoing a well deserved revision! Many things are being clarified and a few additions are being added. When the entire guidebook is finished being revised we will inform all members with an announcement following its finishing. Until now a new change log has been added for future references. Any new additions or changes to the guidebook will be added there for everyones sake, we wish for all our members to be 'in the know' and not feel left out. For now until the entire guidebook is finished you can follow the progress here. Understand that each section that is currently dated has been revised, if it is not dated it has not been revised yet, all new rules are being enforced starting the day they have been added. Be sure to keep up with the revisions and make yourself familiar with them as we go.

22nd February 2018 | After some staff discussion we have made an announcement regarding character names and some extra clarification that is not detailed in the guidebook. Please be sure to look over this announcement here and reply if you need.

21st February 2018 | Of the Month Nominations are up this month, go and nominate your favourites here!

20th February 2018 | We have a new poll up, Leadership Battle Grace Period Poll! We are considering changing our grace period for leadership battles to offer some more down time. Go read about it an give us your vote!

18th February 2018 | Additional news for today, we now have an absent/busy page that shows all members currently absent/busy as well as the reason stated for such! This page is controlled by the away status you set for your account (by going to edit profile --> away status). We will be going through the absences board as well and adding in current absences to some members profiles. If you had an absence thread posted but are no longer absent please delete the thread. <3 Thank you!

18th February 2018 | NEW SITE INCENTIVE!!! Weekly Challenges were set up in an effort to give members a chance to do something out of the ordinary with their character while receiving a reward for doing so. Be sure to check out the thread, challenges start today if you wish to get involved.

31st January 2018 | February OTM's are now open for voting! Cast your votes whenever you get a chance.

28th January 2018 | New quick link MyCodes available! Easily link a profile, thread or specific post in a thread. To read more on how to use them please see the More Resources section of the Guidebook. They can all be found under the Miscellaneous --> Useful MyCodes area.

25th January 2018 | New way of tagging. Instead of @username it is now @[username] and you will also see nifty little reminders in both posts and profiles that you can easily copy and paste instead of having to type out names! Hoping everyone has an easier time with tags now.

23nd January 2018 | Of the month nominations for February are taking place, be sure to nominate your favourites here!

22nd January 2018 | Thanks to the wonderful isoldehn, we have new rosters for each individual herd! They can be found in the navigation menu as a drop down under "Census". The Census & Player DB as well as all rosters now update automatically! We also just updated (moved accounts inactive) and deleted accounts (that were inactive for three months or more). This is a reminder to login every thirty days to keep accounts active and every ninety days to keep accounts from being deleted!


10th January 2018 | The poll has closed and Greeshma has a new Emperor!

7th January 2018 | Greeshma leadership voting is now open! Please go and cast your vote after your own deliberation on the applications for our leaders; thank you to everyone who entered! Go vote!

1st January 2018 | Happy New Year to all of Caeleste and all the lovely people in this community! To celebrate the new year, we are holding two contests alongside each other; a Posting Contest and an Advertising Contest and both have super prizes. It is a contest against yourself and not against other players, all in the name of earning some fantastic prizes, so we hope you'll really enjoy it! Let's have another fantastic year! And have fun posting!
IC News
[ Archive ]
26th May 2018 | Congratulations to Leonidas for defending his title as Emperor of Sharad from Caoimhe! Thank you to both participants for an exciting thread!

24th May 2018 | In an unexpected change of events, Caoimhe challenged the Emperor of Sharad Leonidas for the Silver Pines! Read it all HERE to see what happens next!

23th May 2018 | Thanks to one of our wonderful members, Jabberwocky, Caeleste has a special Masquerade Ball in full swing. Don't miss out on the fun! Before you do please be sure to check out the rules and check out this latest update.

19th May 2018 | Congratulations to Hassan for defending his title as Emperor of Greeshma from Rex Igni! It was a hard-fought battle, but in the end, Hassan emerged victoriously. Thank you to both participants for an exciting battle!

15th May 2018 | Due to Milly Mae's forfeit, Antiope is the new leader of Vasanta! Check it out here!

30th April 2018 | Everyone is in the fighting spirit in Caeleste today! Three new challengers have approached to take the throne of the Vasanta, Greeshma, and Hemanta leaders! See the battle between the elegant Milly Mae and her challenger, Antiope right HERE! While you're at it, check out the fierce battle between the fiery Hassan and his challenger, Rex Igni right HERE! Finally, watch as the stately Nylah takes on his challenger, Wessex right HERE! You won't want to miss these battles, so go see what all the excitement is about!

30th April 2018 | Due to Vithmiris's forfeit, Ylva is the new leader of Shishira! Check it out here!

28th April 2018 | The stunning Ylva has challenged the powerful Vithmiris's title of emperor! Don't miss out on this enthralling battle found here

16th April 2018 | Caeleste's Seasons and Years are now organized in an easy to read table. We are currently working on a coded version but please feel free to check it out at the bottom of the page here! With that being said our Year and Season has been updated! It is now Fall in Year Three!

13th April 2018 | It's Friday the 13th and Leonidas is out for blood! Come join the Sharads as they confront the Shishira demanding answers about the death of their Emperor's child! It's sure to be an enthralling thread! Check it out here!

2nd April 2018 | We have amazing news!!! Immortality is now attainable through In Character achievement! Be sure to check it out in the guidebook, under Immortality!

28th February 2018 | After a long battle, Vithmiris has been declared winner and keeps his reign as the Shishira Emperor! Thank you to our guest judges and staff who judged the riveting battle. You can check out the results here!

3rd February 2018 | The Emperor of Sharad, Leonidas, is calling an Emergency Herd Meeting! His first and only daughter has been murdered in cold blood! He needs your help, don't miss out. This is the beginning of something big! Check it out here and paticipate in this thrilling plot!

1st February 2018 | A newcomer by the name of Destroyah has challenged Vithmiris for leadership of Shishira. What will come of this? We do not know but you may follow the battle here!

10th January 2018 | Congratulations to Hassan on winning the place as Emperor of Greeshma!
Setting
Year III | Winter
The once auburn leaves and crimson colors are now gone, swept away by the strong winds leaving bare trees in its wake. The clouds also seemed to have swept in fast, plummeting the ground with snowflakes. All of Caeleste is quickly blanketed in snow and not just a thin layer of it either. The snow already reaches up to the knees of the more taller equines in most areas. Even the temperatures feel a lot colder than what they normally would be for winter. Snow storms tend to be hitting every other week or so, making all the habitants dreading what it will be like further into the winter. The rumours of a harsh winter are proving to be correct. Even the ice coating lakes are difficult to break through. Word is beginning to spread that this will be one long tough cold winter.
Monthly Herd Post Totals

Greeshma

119 posts

Hemanta

147 posts

Sharad

198 posts

Vasanta

198 posts

Shishira

185 posts
  • Member of the Month
    jabberwocky
    Despite being a member of Caeleste for only a short time, Jabber has managed to dive right into our community! She's always willing to talk or plot, and with her wonderful, active characters, she's already added so much to Caeleste! We look forward to seeing what else Jabber will bring in the future. Congratulations!
  • Thread of the Month
    Come As You Are
    An emotional thread and a great read with many of of our gifted members taking part! Emperor Leonidas, of Sharad, and his loyal followers storm through the ice and snow to face off with the horses of Shishira. Each horse at his side shows what dedicated subjects he has. The horses of Shishira are not apt to help but with his friends at his side, we're sure the truth will come out!
  • Couple of the Month
    Resin & Xavier
    Our duo who won TOTM last month, here they are again as our POTM! Resin and Xavier bring an interesting dynamic to the table in regards of a pairing. A tormented soul meeting another full of confidence, the sparks have been flying ever since. With Xavier recently confessing his feelings to Resin, only time will tell on how our lovebirds will continue to develop!
  • Character of the Month
    Aeoloni
    Aeoloni is a skilled warrior and is exciting to watch in battles. Even watching her in battle it is easy to see that she stands up as being a leader naturally. These skills are utilized well within Illustris Monastery - which was rebuilt and managed by the pegasus. It shows the joy and kindness the mare has towards others here within Caeleste. She is a mare you can count on if you need a helping hand.
  • Quote of the Month
    Pilot
    "Girlie, it's time to go. Unless you want to end up fried."

    A moment found in Oops, I did it again where Pilot helps a small filly named Cirrus and helps guide her out of the Dragon Isle. It is a tender moment that highlights Pilot's concern for Cirrus's safety.
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Caeleste Time: 05-27-2018, 01:05 AM

Troy x Vith
genderMare
age6 year old
height22.3 hh
breedPercheron x Clydesdale
sorcerySuper Strength
sexualityDemisexual
posts33
carats 24,467€ Carats
(Wanderer) played by perm_identity Dee, posted schedule 02-23-2018, 12:52 PM. link #1
Participants: Destroyah and Vithmiris
Link to Battle Thread: http://caeleste-rpg.net/showthread.php?tid=6071
Items Used by Destroyah: Nada
Items Used by Vithmiris: Confidant attack (he lived), Shishira's Black Ice.

@Battle Judge
Tag Me: @Destroyah
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posts32
carats 11,629€ Carats
(Site Essential), posted schedule 02-25-2018, 08:45 AM. link #2
Destroyah

Creativity - ★★ (2)
Almost all the attacks Destroyah made were very much the typical kick/bite/ram and each post just did not have much to work off as far as being interesting and fresh. I would have really liked to see a difference in attacks and more depth in the posts to really get some creativity going. A list for what I found to help make my decision here:
  • You did have your character take a hit from each attack and described the damage taken from said attacks, minus the one partial dodge used.

  • Destroyah did get a bit mad about Vithmiris not taking this 'seriously' or at least not the way she believes he should have.
    To her it seems as if he is joking around, as if he doesn't care and obviously that goes against her beliefs (or this is what I got from the posts) of her past and how you should treat these things. I really liked that, making use of the characters beliefs to push a reaction.
Depth - ★★ (2)
While Destroyah still considered the surroundings and a few outside factors (such as who she is doing this for "This was for Ylva; this was for her family.") I did not see much about the weather conditions/ice created/and so on. It was more so just attacks/taking hits/dodges/thoughts/etc. and kind of lacked the rest. It was there but also in a sense it was not there, very minimal and I personally feel there should have been more about their place of battle (the land, weather, etc.). However the loss of blood throughout to cause "She was losing too much blood, all she could hear was her own pulse in her ears, everything else beyond that was background noise." was a good addition!

Grammatics - ★★★ (3)
I did not see any errors here worth docking stars for. Well done!! Though I do suggest in the future to really watch how you place attacks and make them a bit more easily read.

Dodges - ★★ (2)
Destroyah used one partial dodge in this battle so it's very hard to make a decision of stars for this spot. The partial dodge used however wasn't explained very well. I get that she moved a bit but it wasn't explanatory. Did she move to avoid the icicle completely embedding in her so instead it now only caused a decently sized deep gash? I was confused where the partial took place but at the same time just assumed she moved a bit when trying to make her attack as well (coming down on him in hopes to slam him to the ground).

Attacks - ★ (1)
The posts were quite easy to read but there were a few times that I had to reread to understand just what she was doing and how she was doing it. A few of them did not make sense along the lines of how they were squared up in battle and the assumed distance between the pair. For the amount of stars I have given here I have taken into account I had to reread some a few times just to imagine it properly but still questionable. Though they were all the general kick/bite/ram and that is more so for creativity I did also take that into account here.

Total Stars = 10/15



Vithmiris

Creativity - ★★★ (3)
Overall the creativity for Vithmiris' posts were almost excellent. I found many things to be different and 'off the beaten path' for most battles. Vithmiris still communicated with his companion, he still thought about things (such as "Did I leave the fireplace going?!") and used to his benefit all that he has earned (items, magic and the companion). A list for what I found to help make my decision here:
  • You never forgot about who Vithmiris' character is. There did not seem to be any changes in personality just to suit the battle, which sometimes I find players do and end up fighting as if they themselves would (instead of the character). To me that stretches your mind and does require creativity aside from general posts. Battles are hard but you still kept Vithmiris there.

  • Using Baskerville in one attack while Vithmiris 'took a breath' (healed up some of what he could) was an interesting way to go about using the companion. I feel some would combine the companion attack plus the characters attack in one post. Instead Vithmiris stood back for one round to regain himself.

  • Using Shishira's Black Ice to make the battle ground a tougher terrain, even if for them both, that was pretty smart.
    And then using a snow ball as an attack was quite humorous, definitely not typical.
Depth - ★★★ (3)
I feel you did very well here. Something was always mentioned in a post about thoughts/emotions, the surroundings and the current happenings in the battle. An even balance of all as well.

Grammatics - ★★★ (3)
I did not see any errors here worth docking stars for. Well done!!

Dodges - ★★★ (3)
As there were only two partial dodges used which makes it hard to really get a good rating here. Though both used were explained thoroughly and I did not have to question when they were in use or how they were used.

Attacks - ★★ (2)
Most all the attacks were great, especially keeping them different and exciting to read but there was one time where I personally felt that your attack was forced onto the other player instead of attempted. Such as when he did this and then left a trail of black ice from the item in question "In a black blur, the vampire slides across the rugged snow-covered ground on his knees beneath the woman’s barrel, appearing on her other side within moments." I felt that to be a bit too deciding of the outcome on your end of the play. Destroyah should have been the one to declare he came out on her other side and that she did not intervene in the attack at all.
I do understand that ice would cause him to slide quicker but in this instance the ice was still in creation and from what you dictated, he was sliding on snow. Snow would be a bit faster than normal to slide on but not so quick that he would have been a 'black blur'. I see where Dee misunderstood and assumed he used lighting speed in that post. I was also confused as well.

Total Stars = 14/15
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carats 11,629€ Carats
(Site Essential), posted schedule 02-25-2018, 04:09 PM. link #3
Destroyah

Creativity - ★★ (2)
Destroyah's attacks were very cut and dry. They were the standard bite/kick/charge attacks, with not much difference between attacks to keep things rather refreshing for readers. I realize she is a large mare, but fights are not always about throwing muscle around! I did chuckle a bit at her attack towards his literal manhood. Glad to see Destroyah remained true to herself, as well.

Depth - ★★ (2)
What is Destroyah's drive to her challenge? I find her drive is lost beyond the fact she "likes the mountain" and brief mentions of Ylva and her family. There was not much mentioned about the conditions of their fight, either; i.e. the weather, the build-up of her reasons to challenge Vithmiris, and so on. Destroyah's posts were very straightforward in the sense of taking/giving attacks and dodges when used.

Grammatics - ★★★ (3)
Mostly small grammatical issues were found. Nothing too terribly wacky! Perhaps I'm a bit nit-picky, but sometimes things were worded oddly that required a quick re-read to understand. Overall, nothing worth docking points for.

Dodges - ★★ (2)
Destroyah only used one partial dodge that was not explained very clearly. I would have liked to see her use more dodges to get your time's worth out of this fight. Also, how did she dodge? It's a bit murky, leaving it up to a reader to assume she simply moved a bit to lessen the blow.

Attacks - ★ (1)
At some points throughout your posts it was unclear of her positioning or how she was attacking. I found I was doing a few re-reads to try to understand what she was doing. Like I mentioned above, I would have liked to have seen more creativity in this department. You mentioned she had her own sorcery now, so why not use it to her advantage?

Total Stars = 10/15



Vithmiris

Creativity - ★★★ (3)
I will echo the previous judge's words in that I was quite pleased to see Vithmiris acting very...well, Vithmiris. Not once did his character change in the battle. He stayed very true to himself, complete with his ramblings, which is not an easy feat! The range of attacks and the uses of the items he owns was an interesting touch to see in this battle. It is not often that roleplayers use items that are at their disposal.

Depth - ★★ (2)
You did a good job reflecting on everything around Vithmiris, plus outside influences as well. I would have liked to see some more outside influences on his mindset, but overall, he stuck pretty true to his typical thoughts/emotions.

Grammatics - ★★★ (3)
Free of any major grammatical errors. Good job!

Dodges - ★★★ (3)
Vithmiris only used two partial dodges, but they were clearly written when used. He also still took some damage when they occurred. Perhaps he could have utilized his dodges more?

Attacks - ★★ (2)
Attacks were rather creative and different from each other, all with a special flair that is Vithmiris's special brand. I felt as though he used his attacks and abilities to his best advantage, despite the size differences between the opponents. Vithmiris takes risks, but then again, that is normal for him. There was at least one instance where I felt you did not give enough room for interpretation for an attack - please keep that in mind for future battles!

Total Stars = 13/15
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posts32
carats 11,629€ Carats
(Site Essential), posted schedule 02-25-2018, 07:51 PM. link #4
Destroyah

Creativity - ★★ (2)
I feel like there was a lack of creativity when it came to her reason of challenging for the land. Just because she liked mountains left me instantly not wanting to root for her. Some back story explaining who Ylva was would have been nice and a more indepth reason other than nice landscape would have had me more interested. Not giving attacks in post #13 and #15 was a huge let down. She did a nice job taking hits and describing them but the creativity took a huge hit with leaving her just standing there. The last attack was definitely creative but her execution was lacking. Just charging front on was kind of basic and expecting.

Depth - ★ (1)
I felt like you did a nice job describing the character emotional depth and damage taken but the landscape was left undescribed. The footing was well touched but her surroundings didn’t seem to come up much. I honestly don’t feel like I know this character at all even after this fight. I have no idea why she wants this land besides liking the mountain. Also hearing she could be doing something better didn’t make sense. Wasn't she the one who challenged him? It was her idea so why was she wanting to be somewhere else?

Grammatics - ★★ (2)
For the most part you have a good grasp on writing, I honestly feel we have a similar style of writing and I was able to follow your posts rather easily. I did notice a lot of run on sentences but I tend to do this a lot as well. A few grammatical errors like “francs” instead of fangs, but nothing crazy. There was a few instances where you used the same descriptive word over and over and it got a little mundane such as “momentum” “rust colored eyes/orbs”. Other than that offered a good structure of descriptive words and emotional monologue.

Dodges - ★★★ (3)
Dodges and hits were described pretty well. I likes how you used heat as a descriptive pain type because I often find searing heat when I get hurt. I also felt like I received a clear take on most if not all the damage taken to your character. You were realistic with damage and her weakening throughout the fight, which I always appreciate. There was some slight pp on the other opponent but you played it well and didn’t let it affect you which give big kudos on.

Attacks - ★ (1)
Attacks were one of the biggest let downs. The lack of attacks on post #13 and #15 really brought her down. It was not exciting and left me wanting more. It kind of just drug the battle on and made it hard for the other member, not giving anything to go off of. Her other attacks were somewhat creative it just seemed her execution was lacking detail and creativity. Just charging him head on for the last hit was predictable. Would have loved to see more creativity and in depth description in how she got from point a to point b.

Total Stars = 9/15



Vithmiris

Creativity - ★★★ (3)
I feel through this entire battle you were very creative. With Baskerville and the mental chit chat was hilarious. I also loved the rock and snowball since there were two posts with no attack from the opponent. It was a good kick and actually gave me a good chuckle. I love how you described Baskerville and the surroundings. All in all I felt there was a clear and creative response with every post.

Depth - ★★★ (3)
The in depth description on surroundings was on point. The way you describe the spray of snow from the opponent and your own character’s hair in the wind painted great visage. I felt I good a good gauge of your character and what his personality is like. You made it clear he is sarcastic, cheeky, and rather unfazed. It seemed every post offered good in depth description of the character itself, it’s surroundings and even the opponent.

Grammatics - ★★★ (3)
The posts were easy to follow and you did a good job staying away from run on sentences, something I struggle from greatly. There was little to no grammatical errors I noticed. The only thing I can really say is the different tables made it a little hard on the eyes. A few were harder to read and dark and then sometimes the difference between Vith’s and Baskerville’s speech was hard to know who was who on the tables that did not offer an example. I didn’t take those in effect as counting you down however because it has nothing to do with the writing itself.

Dodges - ★★ (2)
Your dodges were pretty good. I had a pretty clear imagery most the time but there were a few instances I was left re-reading it to ensure I knew exactly what happened. The character seemed very unfazed by pain which is good in all but there were a few instances I felt like you could have described it more clearly and offered a more realistic response to pain. I understand he has regeneration and it was in character to fix some of his wounds but as a reader I like the realisticness of pain infliction.

Attacks - ★ (1)
I feel you had some great attacks however there was two instances you offered very minor power play. The first one where he walked up behind the opponent not offering the character the chance to turn around and face him and then sliding under the character. A simple “attempted to” would have saved those from being considered pp. It was very clear they were not intended and they were very minor but is the main reason you were docked down.

Total Stars = 12/15
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(Site Essential), posted schedule 02-27-2018, 10:53 AM. link #5
Destroyah

Creativity - ★★ (2)
I found everything to be your run-of-the-mill battle posts and predictable by the end but you did take dodges well. I found your dodges to be one of the best things you described. I would recommend working on your depth and your attacks though, remember to keep things fresh. Repeat attacks can make a post fall short and make them feel stale.

Depth - ★ (1)
It started off well with mentions of Ylva and her family, but it had a steep drop. Conditions, weather, surroundings were lacking in a description as well as a motive beyond ‘’liking the mountains’’ and her emotions towards what is happening. I understand that she is described as ‘’disconnected’’ but something in the way of emotions would have been nice. You did a good job with the injuries Destroyah had but beyond attacks, dodges, and brief thoughts it didn’t have much. All in all the depth of the posts were very basic and left me feeling like I knew little to nothing about why this was happening or who she was.

Grammatics - ★★★ 3)
I didn’t find anything large enough to dock points on. You had basic issues that I think everyone suffers from.

Dodges - ★★★ (3)
These were some pretty great dodges! I enjoyed how you kept it realistic and described the pain she was feeling. They were well described and used quite well. I applaud you for how you adapted and rolled with the slight pp.

Attacks - ★ (1)
The attacks were basic with repeated charges, bites, and lunges. Her use of magic to shatter the ice was a nice move! I just wish there had been other moves like that. While she’s a large and heavy girl I would try to remember that weight doesn’t always mean just using brute strength, shaking things up with her attacks would have been a nice read and possibly fun. You also had two posts where you could have used an attack but chose not to, I would have liked to see those moments utilized more.

Total Stars = 10/15



Vithmiris

Creativity - ★★★ (3)
Through the battle, I felt you utilized every moment you could to keep us guessing. Between the talks with Baskerville, the attacks, and everything else I didn’t know what was going to happen in the next post I loved it. They gave me good laughs, moments of ‘’oh snap’’ and even a sassiness from the characters. You described conditions, Baskerville and the Ridge’s terrain clearly. I felt every post was both creative and descriptive.

Depth - ★★★ (3)
Your depth with descriptions of the surroundings was great! I definitely enjoyed how you painted a whole scene in your posts. Vithmiris’ personality and emotions were clear and easy to read. Your depth even went so far as to describe Destroyah and his hair on the wind. I walked away with a good idea of who Vithmiris’ is and why he was fighting.

Grammatics - ★★★ (3)
Your posts were clear and easy to follow along with. I had no trouble reading them and didn’t find any grammatical errors.

Dodges - ★★ (2)
You had good dodges, they were described well and pretty easy to follow. I would have liked to see how his injuries felt and effected him. While healing magic was used it would have been nice to see some realism in the injuries in the terms of how he was in pain, even if it was momentary.

Attacks - ★★ (2)
Your attacks were creative and they fit the personality of your character, making it clear that he was staying true to himself. Your rock and snowball attacks were a good use of the posts given the lack of attacks in #13 and #15. I enjoyed that you utilized everything that you could. Your pp could have been avoided with ''meant to'', ''attempted'' or any other word to suggest the intentions.

Total Stars = 13/15
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(Site Essential), posted schedule 02-27-2018, 11:00 AM. link #6
Destroyah

Creativity - ★★★ (3)
I like the unique attacks.

Depth - ★★ (2)
What is the significance of the battle to the character beyond the "I want for the sake of wanting" frame of mind?

Grammatics - ★★ (2)
Grammar was slightly hard to follow, ended up rereading a few posts.

Dodges - ★ (1)
I feel like more damage could have and should have been taken, realistically. this goes for both characters.

Attacks - ★★★ (3)
I like the creativity of the attacks

Total Stars = 11/15



Vithmiris

Creativity - ★★★ (3)
Thoroughly enjoyed the involvement of the confidant.

Depth - ★★★ (3)
I like that he's fighting for a reason, even if it is irritation mixed with protecting his home.

Grammatics - ★★ (2)
Easy to follow, but seemed a little jumbled

Dodges - ★ (1)
As said before I feel like both characters should have taken more damage than they did to keep things more realistic.

Attacks - ★★★ (3)
Very impressed with the use of the land to add to damage

Total Stars = 12/15
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posts32
carats 11,629€ Carats
(Site Essential), posted schedule 02-28-2018, 06:10 AM. link #7
Destroyah

Creativity - ★ (1)
Loved the creativity of your last attack. You had some pretty good attacks as well as the usual. Don't be afraid to branch out and try things outside of the box. Use your surroundings to your benefit as well as Troy's size, maybe try more close combat attacks next time as being that she is so large, she wouldn't be fast enough to spend a lot of outside of her opponents reach.

Depth - ★★★ (3)
I felt as though you stuck to Destroyah's character by addressing why she was challenging in the first couple posts then shifting her to strictly focus on the fight without any outside distractions. You began to mention the terrain/weather less and less as the fight progressed, the terrain seems to be more important to me as it is uneven and rocky and slippery at times. Be sure to include how she maintained her footing on such a slippery surface when she pushes off.

Grammatics - ★★★ (3)
Your posts were easy to read aside from a few attacks that could have been worded better, watch out for the way you describe things.

Dodges - ★★ (2)
You took a lot of hits which is great, but the dodges that you did have were very minimally mentioned, in the future even if the dodge is as simple as moving her head, be sure to explain which direction she moved (left or right) and don't forget to mention the position of her body as a whole. Not really a dodge but I do like the way you described how she took the hit from Baskerville.

Attacks - ★★ (2)
Your attacks were great, pretty clear for the most part, again be sure to remember to include left/right even in something small like her first attack when she swung her hips to get the positioning she wanted. Don't waste posts by not attacking, even if its something small, use every post to your advantage (though I can see how it is in Troy's character to stand there). Your last attack was great except watch for the "if/then" statements, you kinda assume that step 1 happens so you can achieve step 2.

Total Stars = 11/15



Vithmiris

Creativity - ★★ (2)
You had some very creative attacks, though not at all were anatomically realistic (I explain more below). It was enjoyable to read how Vith continues to interact with his confidant throughout the fight. I enjoyed how you used the surroundings in your posts to aid Vith in his attacks as well. I really enjoyed reading the post where Baskerville gets to have his fun, however, you mention his arrival takes "precious little time overall" but then mention that it takes about 30 heartbeats (I'm an equine vet tech, the average resting heart rate of a horse is about 38 to 40 beats per minute, granted he is fighting so it may be double that but that would still be about 30 seconds which in a fight can be a long time).

Depth - ★★★ (3)
I feel as though I really got a good understanding of Vith as a character just by reading this fight thread, you really stuck to his character throughout the entire thing and it was a pleasure to read. Again I like how you used the surroundings to assist Vith. You continually mentioned the terrain and weather in your posts which is great, both do play a role in fighting. I did get a good chuckle when he threw a snowball at Troy.

Grammatics - ★★★ (3)
Your posts were clear and concise, but also be sure to watch out for how you describe things as sometimes I had to read things a few times to understand.

Dodges - ★ (2)
Your dodges weren't entirely clear, for example when he moved his head to avoid her getting his eye, all you said was he moved his head down and to the side, which side? Be sure to include lefts and rights. Your final dodge is good, try to explain better than it's between a leap and a sidestep as those are two very different things.

Attacks - ★ (1)
In some of your attacks you had a lot of movement (i.e when he slid under her, rolled and got up all before she moved), also, I know this is all fantasy but anatomically horses aren't the best sliders because their hocks don't bend the same way as their knees so maybe include that in your attacks as well, explain some of the difficulties he has with certain attacks/dodges.

Total Stars = 11/15
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posts32
carats 11,629€ Carats
(Site Essential), posted schedule 02-28-2018, 06:13 AM. link #8
Destroyah

Total: 61/90

Vithmiris

Total: 75/90

The winner is declared @Vithmiris!
Well done to you both
Tag Me: @Battle Judge
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